April 8

Lighting Daily Assignment

*****Daily Assignment- Read the Digital Photography Text book and answer the questions below in the comment section of this post

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Chapter 8: Lighting

Using our Digital Photography text book, read pages 129-137 and answer the questions below. This information is vital in preparing you for learning lighting techniques used in the photo studio.

1. List three ways light can change when taking photos outside and inside.

2. List ways light can change the “feeling” of a photo.

3. List the qualities of “Direct Light”.

4. List the qualities of “Directional/Diffused” light.

5. List the qualities of “Diffused Light”.

6. Explain the type of lighting that you would use a high ISO setting.

7. Describe the lighting conditions when you would use a tripod.

8. What type of light is usually the most realistic and pleasing to use when taking photos?

9. What part of lighting makes an image hard or soft?

10. What light creates the strongest shadows?

11. How powerful (watts) is the light bulb in a photo lamp used to light a subject in a photo studio?

12. What two light sources produce similar light as a direct light bulb in a metal bowl-shaped reflector?

13. Describe the light and shadows in “Frontlighting”.

14. Describe the light and shadows in “High 45* Lighting”.

15. Describe the light and shadows in “Side Lighting”.

16. Describe the light and shadows in “Top Lighting”

17. Describe the light and shadows in “Backlighting”.

18. Describe the light and shadows in “Bottom Lighting”.

19. How does adding a “Fill Light” affect the quality of the light of a photo?

20. How many stops darker are the shadows from the bright areas in most portrait photos?

21. What is the best light direction when taking a photo of a person outside on a sunny day?

22. List the items you can use as “reflectors” when you want to create a “fill light”.

April 8

TV Jobs- Key Terms Test Monday 4/13

TV JOBS KEY TERMS TEST MONDAY 4/13

CLICK TO STUDY WITH QUIZLET

 

1. Anchor Principal presenter of newscast, normally from a studio set.
2. Art Director In charge of the creative design aspects of show (set design, location, and/or graphics)
3. Assignment editor Assigns reporters and videographers to specific events to be covered.
4. Assistant chief engineer Assists chief engineer in all technical matters and operations. Also called engineering supervisor.
5. Associate Director (AD) Assits director during the actual production. In studio productions does timing for director. In complicated productions helps “ready” various operations (such as presetting specific camera shots and or calling for a video recorder to start) Also called assistant director.
6. Associate Producer (AP) Assists producer in all production matters. Often does the actual coordinating jobs, such as telephoning talent and confirming schedules.
7. Audio technician In charge of all audio operations. Works audio console during the show. Also called audio engineer.
8. Camera operators Operate the cameras; often do the lighting for simple shows. When working primarily in field productions (ENG/EFP) they are sometimes called videographers and shooters.
9. Character generator (C.G.) operator Types and/or recalls from the computer the names and other graphics material to be integrated with the video image.
10. Chief Engineer In charge of all technical personnel budgets, and equipment. Designs system, including transmission facilities, and oversees installations and day-to-day operations.
11. Costume designer Designs and sometimes even constructs various costumes for dramas, dance numbers, and children’s shows. Usually hired on freelance basis.
12. Digital graphic artist Renders digital graphics for on-air use. Can be nontechnical personnel.
13. Director In charge of directing talent and technical operations. Is ultimately responsible for transforming a script into effective video and audio messages. At small stations may often be the producer as well.
14. Director of photography (DP) In film productions, in charge of lighting. In EFP, operates EFP camera.
15. Executive Producer In charge of one or several large productions or program series. Manages budget and coordinates with client, station management, advertising agencies, financial supporters, and talent and writers’ agents.
16. Field Producer Assists producer by taking charge of remote operations (away from the studio). At small stations function may be part of producer’s responsibilities.
17. Floor manager In charge of all activities on the studio floor. Coordinates talent, relays director’s cues to talent, and supervises floor personnel. Except for large operations, is responsible for setting up scenery and dressing the set. Also called floor director and stage manager.
18. Floor Persons Set up dress sets. Operate cue cards and other prompting devices, easel cards, and on-camera graphics. Sometimes help set up and work portable field lighting instruments and microphone booms. Assist camera operators in moving camera dollies, and pulling camera cables. At small stations also act as wardrobe and makeup people. Also called grips, stagehands, and utilities personnel.
19. Graphic Artist Prepares computer graphics, titles, charts and electronic backgrounds.
20. Lighting director (LD) In charge of lighting; normally found mostly in large productions.
21. Line Producer Supervises daily production activities on the set.
22. Maintenance engineer Maintains all technical equipment and troubleshoots during productions.
23. Makeup Artist Does the makeup for all talent. Usually hired on freelance basis.
24. News Director In charge of all news operations. Bears ultimate responsibility for all newscasts.
25. News Producer Directly responsible for the selection and the placement of the stories in a newscast so that they form a unified, balanced whole.
26. News Video Editor Edits video according to reporter’s notes, writer’s script, or producer’s instructions.
27. News Writer- Writes on-the-air copy for the anchors. They copy is based on the reporter’s notes and the available video.

28. Producer In charge of an individual production. Responsible for all personnel working on the production and for coordinating technical and nontechnical production elements. Often serves as writer and occasionally as director.
29. Production Assistant (PA) Assists producer and director during actual production. During rehearsal takes notes of producer’s and/or director’s suggestions for show improvement.
30. Production Manager Schedules equipment and personnel for all studio and field productions. Also called director of broadcasting operations.
31. Property Manager Maintains and managers use of various set and hand properties. Found in large operations only. Otherwise, props, are managed by the floor manager.
32. Reporter Gathers the stories. Often reports on-camera from the field.
33. Sound designer Constructs the complete sound track (dialogue and sound effects) in postproduction. Usually hired on a freelance basis for large productions.
34. Sportscaster On-camera talent, giving sports news and commentary.
35. Studio or remote engineer-in-charge Oversees all technical operations. Usually called EIC
36. Technical director (TD) Does the switching and usually acts as technical crew chief.
37. Traffic Reporter On-camera talent, reporting local traffic conditions.
38. Video editor Operates postproduction editing equipment. Often makes or assists in creative editing decisions.
39. Videographer Camcorder operator, in the absence of a reporter, decides on what part of the event to cover. Also called news photographer and shooter.
40. Video Journalist Reporter who shoots and edits his or her own footage.
41. Video operator (VO) Adjusts camera controls for optimal camera pictures (shading). Sometimes takes on additional technical duties, especially during field productions and remotes. Also called shader.
42. Video-record operator Runs the video recorder.
43. Wardrobe person Handles all wardrobe matters during production.
44. Weathercaster On-camera talent, reporting the weather.
45. Writer At smaller stations and in corporate television, the scripts are often written by the director or producer. Usually hired on a freelance basis.
April 8

Final Cut Pro X Editing Tips

5 Editing Tips Every Final Cut Pro X Editor Should Know

**Daily Assignment-

1) Watch the two videos below:

Click to Watch Video #1 

Click to Watch Video #2

 

2)Read and try the 5 Editing Tips below**

If there’s one thing that separates the casual editor from a more serious one, it’s usually speed. With experience comes knowledge of exactly what you need to do to the edit to make it sing, and the fastest way to put that knowledge into action is to know the tricks. With that in mind, here are five of the best ways to work quickly and efficiently in FCP X.

Live Trimming

During an edit, one of the most common tasks is to make a clip shorter. Editing wisdom tells us that a clip should be able to justify every frame of its length; if it’s not necessary, it’s cut. FCP X has three keys which are great at doing just that, whether you’re paused or playing a timeline. With nothing selected, the clip under the playhead will be affected, but you can select a clip to trim that instead.

Option-[ to start the clip at the current playhead position (Trim Start)

Option-] to end the clip at the current playhead position (Trim End)

Option-\ trims to the start or end, whichever is closer to the current playhead position (Trim to Playhead)

Before the edit, after a Trim Start, after playing forward, and after a Trim End.

Before the edit, after a Trim Start, after playing forward, and after a Trim End.

These commands are invaluable for quick trims on the fly, and didn’t exist in FCP 7.

Adjustment Layers

You can make your own with Motion, or pick up one from many places online, but Adjustment Layers are invaluable. They aren’t included in the default installation, but they are ridiculously helpful. And what are they? They’re empty titles, with no included text. Any color changes or effects applied to adjustment layers affect every clip below them.

Everything below the purple line is affected, so put other titles above it to leave them untouched.

Everything below the purple line is affected, so put other titles above it to leave them untouched.

If you’re shooting with a camera that records in a Log color space, an easy way to work with the footage is to apply a correction filter to an adjustment layer, then correct each clip individually with the color board.

Keyword and Favorite First

When you first start to work through your footage, it’s quite tempting to dump it all on a timeline and start culling. There’s often a better way, though. Press Command-K to bring up the Keywords popup, then pre-define keywords which suit your footage in each of the boxes, assigned shortcuts of Control-1 through Control-9.

Tailor the keywords to your project as needed.

Tailor the keywords to your project as needed.

With the shortcuts ready to go, make sure no clips in your event are selected, then just hover over each in turn, and press the matching Control-# shortcut key. It’s insanely fast to organize your footage. When that’s done, click-drag-release or use I and O to mark in and out points, and press F to make a Favorite.

A clip after a quick click-drag-release or I then O.

A clip after a quick click-drag-release or I then O.

View Favorites from the drop-down at the top, and you’ve got the best bits of all your clips sorted and organised, viewable with the keyword collections to the left.

Look to the menu at the top to view only your top picks.

Look to the menu at the top to view only your top picks.

Export Faster

Though it’s downplayed by the language used, there’s very little wrong (and a lot right) with using the Faster Encode options in FCP X. Sure, the other option says “Better Quality” but it’s often hard to tell the difference visually.

Many of the H.264 export options have Faster Encode.

Many of the H.264 export options have Faster Encode.

And if you’re on any modern Mac except a Mac Pro, the Faster option is much, much faster, as it uses Intel’s Quick Sync, built into the CPU (but not available on the Mac Pro). More information is available here, including how to make it work in Compressor.

Reveal Hidden Features with Custom Keyboard Shortcuts

Changing often-used keyboard shortcuts is a great way to make common actions faster. For example, some people have recommended using G and H for the most common Trim Start and Trim End commands above.

That key used for Toggle Correction is the clear key on the numeric keypad.

That key used for Toggle Correction is the clear key on the numeric keypad.

But some other commands are completely inaccessible if you don’t assign keys to them — they’re not in the menus and they don’t have shortcuts by default. Under Final Cut Pro > Commands > Customize, search for “color” and assign keys to:

  • Apply Color Correction from Previous Edit
  • Apply Color Correction from Two Edits Prior
  • Apply Color Correction from Three Edits Prior
  • Color Board: Toggle Correction on/off

Conclusion

FCP X is a powerful tool with many features, and it can take time to become comfortable with it. Once you get there, it’s great to know you can always get faster again. If you have any other tips, please leave them in the comments below, and happy editing.